Peoples/Species
The Confluence is full of all sorts of folk.
There's all sorts of people that populate the myriad nation-states of the Confluence. Some came about via natural evolution, while other species were artificially created long ago. Whatever the case, there is much biodiversity among the Confluence's inhabitants.
Human and Human-Adjacent
These are the folk which are or closely resemble humans. In the context of the Confluence, the category of "humanoid" is a social construct which largely seeks to differentiate more "human-like" species from others. It is a term with origins that date hundreds of years ago, and which originated with the use of bio-engineering magics in Arcturia. Because of Arcturia's terrible eugenics campaigns, the term "humanoid" has become a term largely used by bigots.
Humans
Physiologically, humans are exactly as they are in the real world. In every nation-state other than Arcturia (on account of Arcturia's history), they are a minority. Any ethnic traditions exercised by humanity are likely to have stemmed from Arcturia, though hostility to that nation-state has encouraged humans in other nations to be quiet about their practices or to water them down to be something less recognizable as anything that originated from there.
Elves
Elves are tall, gaunt, and albinic. Their bodies are angular, with bony joints, talon-like hands, and pointed ears. While frail, they have a natural resistance to poison. Hundreds of years ago, before Arcturia became a theocratic and fachistic state, its society began to dabble in eugenic magics and practices, and the elves are part of the result of that. They were designed for aristocratic lifestyle, with bodies unable to partake in heavy manual labor but designed with resistance to both disease and poison. After the Eugenics War, they were scattered. Their largest communities now exist in Avalon and the Druidic Plexus.
Orcs
Orcs are tall, are predisposed to muscularity, and have skin tones that range between lighter and darker greens. All grow massive tusks (which in some cases unfortunately never stop growing, leading to a need to remove them before they curve inward and begin to penetrate their skull). They were also results of pre-faschist Arcturia, but were designed to be a warrior class. Culturally speaking, due to their historic place beneath elves in a long-dead social hierarchy, there remains stereotype and some tension between them. Their largest populations can be found in the Plexus as well as Corpus Corona.
Dwarves
Dwarves are stocky fellows, again with a predisposition toward muscularity, but as opposed to a warrior class they were meant to perform grunt work. They were made with exceptional respritory systems in order to ensure mining conditions nobody else could. Dwarves and orcs have traditionally found camaraderie with one another, both having been beneath the elves so long ago in the society which had made them. Like orcs and elves, they too were driven out during the Eugenics War and today their largest population can be found in Avalon.
Gnomes
Gnomes in this setting are essentially just half-dwarf-half-humans. They're small (though slightly taller than dwarves) and whether they inherit dwarvish traits is largely up to chance.
Giants
Giants were initially among the Living Weapons created during the Eugenics War (a class of being which will be spoken about on the monster page once that's up). They stand at an average of 14 feet tall and, after some were able to have their minds restored, they began re-integration into society. Most places are, rather unfortunately, still not designed with them in mind, and as such they're most at home in the Plexus or in small, isolated communities in Corpus Corona.
Half-Giants
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Centaur
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Triton
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Anthropomorphic Species
There's a wide variety of anthropomorphic folk that populate the Confluence as well. Unlike human-esque folk, they have a wider variety of origins. Of course, if their anthropomorphism were to be designated as anything special by those considered human-adjacent, they would be quick to point out that humans are merely anthropomorphic monkeys.
Gnolls
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Draconians/Kobolds
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Procyeans
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Arachnids
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Corvus
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Felidae
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Canidae
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